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Posts posted by SettReznov

  1. In another game I'm creating, I created a button to turn off the music and also the sound of the bladders, leaving only the animation of the bladders going up. The music is working perfectly, however when I click to stop the sound of the buttons, I still hear a "little crackling", I do not understand why the sound of the bladders does not completely disappear. Have you ever had this problem? You can look at the game here.


  2. Thank you, this works.
    I just noticed that in this way, I can not get the other sound until the previous one ends. But I am satisfied with this mode.

    I'm learning a lot here in the forum, before I was only able to edit games that I bought, now I'm starting to create my games.

    • Like 1

  3. Hello, thank you for replying.

    This works perfectly. Thank you

    I just wanted to know how I make one sound not overlap the other. If I press the button several times, I'll have several ringing sounds. I have a sound of 3 seconds, if I then press again, I'll hear the other sound and a small piece of the previous sound. Is it possible for me to make the previous sound stop when I press the button again?

  4. I'm developing a children's game, a mobile with several animal sounds and songs, however, I have a main button that should play several random sounds, every time I click this button, I need to play a different sound, but I tried to All forms, but I can not. Does anyone have any ideas?


    Edit: I just realized that I started this post in the wrong place. The correct would be for "support Construct2"

  5. Hello, great tutorial.
    I have a question, I already tried to compile my games in several resolutions, "Portrait" 480,854 and up to 720,1280 but whenever I go to execute my apk, I see a settling on the screen and then the game opens in normal size, I thought it might be the resolution of the game but I've tried it with others and I keep seeing the "tuned" screen before everything is ok. I already checked, with and without full screen, I already checked the margins ....

      If I compile using Cocoon.io, I have the screen all ok, only the performance seems to be smaller. So I'm having this problem just compiling with xdk

    • Like 1

  6. Hello, I have managed to solve my compilation problem. I'm using intel xdk, I looked at several tutorials and I learned, I did my apk, I created my key and everything works fine, however, I used webstorage in construct 2 to keep the highest score (record), but I noticed that Intel xdk not included in my apk, do i need some plugin to have webstorage on xdk?

    I'm sorry for my english

    • Like 1

  7. Hello everyone.
    I'm developing my first game in construct 2, I'm very excited and happy because I'm starting my first game completely from scratch.

    I have a problem, I created some basic functions and everything was ok, I sent the file to the site I wrote and I compiled it and everything works fine, right after I added some more functions, now I'm stopped in ludei because I get an error When I compile the game, I click to see the reason for the error and I can only see "null", so I have no idea where the error is, I looked at all the codes and everything is ok.

    I always backup before big changes in the codes, so to my surprise, my old capx file that was all ok, complication ok too, it is simply generating the same error, now I can not even do the uploade of the zip file. Does the site have any problems? Because I'm already pulling all my hair out of my head and I can not find a solution.

    I could try with intel xdk but I do not quite understand how to compile games through the Intel XDK.

    If someone has already had the same problem, please give me some help.

    Maybe it is difficult to get help, I have little information to show, but I do not have any other information about ludei, I do not have a specific error name. Maybe someone can look at my capx.


    I'll be looking forward for an answer

  8. Hello, I need some help again, I am new to Construc2 and I wonder if it would be possible to add arrows or just increase the touch field to move the character? I'm a little difficulty in moving the character, maybe the whole side of the left and the whole right, just the middle of the screen will be inactive during the game.


    Thank you very much.

  9. Hello Andreas, thank you for all your help, I looked at codecanyon and I have not seen the upgrade, but you should be doing the alterations in codecanyon yet. I look back a few hours.
    Just out of curiosity, you just fix a bug or added some functions? I'm very anxious for more enemies to the game.


  10. I'm facing some issues, but the update is almost done :)

    Sorry for the delay. I hope I can fix it till friday!


    This is incredible. Do not worry because the delay, all your games are great and it takes time to develop great games. I appreciate all your work and again I want to say that support is great and in my opinion, you are the best developer in Codecanyon.

    Thank you again.

    • Like 1

  11. Hello, I managed to settle on anteciar enemies, but I am left with questions regarding the 'Every round (random (6.14)) seconds', you can point me in the picture below?

    I have identified the value (6.14), but I just wanted to be sure.




    Hello, thank you for me to answer, I managed to anticipate the enemy, I also changed the value for the enemies appear, but I only see a single enemy, that circle with thorns, I see no other enemies, spiders, bees and others. .

    Sorry for so many questions.

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