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  1. 2 points
    Yes, of course it runs on 1.8. It's java 9... This was more a report For those that want to use apk-signer-1.8.5.jar on a java 9, download the zip, extract it, place the batch file in the same folder with jar-signer-1.8.5.jar and simply run it. If it fails, open the bat file with your favorite text editor and replace, on line 2, the path to your java 8 bin directory start-apk-signer-1.8.5.zip
  2. 1 point
    Hello sir, please fix this bug as soon as possible this is very important for me, Problem is that when i want to Align & Sign APK then it is not able to automatically detect / write list of key alies Every time i need to write key alies manually
  3. 1 point
    Sir i just download JDK 8u162 and test APK Signer 2.0.4 but its again not working good. Here I attached sample video please watch it and tell me if there is any mistake i make during creating key file. And another thing my android sdk build-tool version is 28.0.3 APK Signer Tool Record.zip
  4. 1 point
    Sir here is your sample of keystore file please check it. KeyStore.zip
  5. 1 point
    Hi @Shams Sayied thanks for your post. The tool actually detects the alias automatically when you entered the password correctly and leave the box. Can you create a dummy-keystore file the same way as you did for your key and send it to me? So that I can debug it. Thank you very much! Edit: Nevermind! I found the bug. Please download the updated version here https://shatter-box.com/download/apk-signer-tool-v2/ Let me know if you still have troubles. Best, Andy
  6. 1 point
    Hi, on 03/10/2018 I can compile on cocoon.io. Today I can not Android, just ios. Do you know if cocoon closed the service? I need to compile my application with chartboost plugin, you have a solution. Thank you
  7. 1 point
    The uploaded APK or Android application package does not contain signature information for some of its files, or the information is incorrect. You must create a properly signed APK or Android application package. (im used google translator, im from poland) I'm have this problem im signed and aligned usign app-signer. Help me, what im must do? im using construct 2 @Andreas please help
  8. 1 point
    Hi, Follow step by step below, any questions please contact: pauloarturbl@gmail.com 1- You "no" need to remove the plugins from your construct project 2. 2- After exporting to cocoon.io, compile with canvas + 3- Before compiling go to tab plugins in cocoon.io and add the following plugins: cocoon-plugin-inapps-android-googleplay cocoon-plugin-social-android-googleplaygames 4- The chartboost plugin will already be inserted after export so you do not need to add manually. 5-Use Cocoon version 2.2.0. 6- Go to the xml of your application in cocoon.io and edit the version of the plugins below: <plugin name = "cocoon-plugin-inapps-android-googleplay" spec = "1.0.3" /> <plugin name = "cocoon-plugin-social-android-googleplaygames" spec = "1.1.5"> 7- Save, and try to compile.
  9. 1 point
    AFTER 48 HOURS WITHOUT SLEEP TRYING TO RESOLVE !!!!! PROBLEM SOLVED GALERA !!!!! SOLUTION INCREDIBLY NOTHING WILL BE. SOLUTION: ADD TO THE PROJECT COCOON.IO ALEM DO CHARTBOOST THE FOLLOWING PLUGINS: (Google Play Games Social API) And In-App Purchases for Google Play NOTE: IT IS NOT NECESSARY TO HAVE THOSE PLUGINS IN THE CONSTRUCT PROJECT. OMG MADNESS NEH? INESPLICABLE. THANK YOU TO ALL THAT HAVE DEDICATED TO HELP ME.
  10. 1 point
    AFTER 48 HOURS WITHOUT SLEEP TRYING TO RESOLVE !!!!! PROBLEM SOLVED GALERA !!!!! SOLUTION INCREDIBLY NOTHING WILL BE. SOLUTION: ADD TO THE PROJECT COCOON.IO ALEM DO CHARTBOOST THE FOLLOWING PLUGINS: (Google Play Games Social API) And In-App Purchases for Google Play NOTE: IT IS NOT NECESSARY TO HAVE THOSE PLUGINS IN THE CONSTRUCT PROJECT. OMG MADNESS NEH? INESPLICABLE. THANK YOU TO ALL THAT HAVE DEDICATED TO HELP ME.
  11. 1 point
    Hi! In order to get the is product purchase condition right, you must use it after the Restore products completed event. Example: On product restore completed —> product {id} is purchased ——> your actions can you try this? best Andy
  12. 1 point
    Hi @OhhBaby! Thanks for the hint. I'll fix the dead link with the upcoming update of the Leaderboard game template. Your questions: 1.) if I use Construct's official plugins (GooglePlayGames and GameCenter ). No. The official leaderboard plugins are for web games (HTML5). This will not work if you built it with Cocoon. 2.) Same question about Cordova Game plugin. However the Cordova Game plugin will work in cocoon. For this you must install following plugin to your project at cocoon (config.xml). You just can copy & paste the code below into your "config.xml" tab at your cocoon settings. <plugin name="cordova-plugin-game" spec="https://github.com/cranberrygame/cordova-plugin-game.git"> <variable name="APP_ID" value="REPLACE_WITH_YOUR_ID"/> </plugin> Let me know if you have any further questions.
  13. 1 point
    Hi there, How is the update (slide mode) for the match 3 game going? Regards, Ryan
  14. 1 point
    If im open apk-signer im see only lgoo, im have java. Please help me.
  15. 1 point
    @Andreas <3 <3 Helped this video, very thanks.
  16. 1 point
    Hi again! I updated the guide on shatter-box.com and also added a new video showing how to fix this. Let me know if you have still troubles.
  17. 1 point
    Windows x86 Offline 61.36 MB jre-8u162-windows-i586.exe
  18. 1 point
    Hi! Can't start apk-signer-1.8.5.jar since a while now. I'm on windows 10, running on java 9.0.1 (runtime 9.0.1+11), jdk on path 1.8.0_144 (tried forcing jdk on 9, wond't change anything). Guess the jre takes over
  19. 1 point
    Hi Andy, everything works now The problem was with the bad cordova plugin job. I can run the game now. Thank you very very much. Btw yes, I did the deleting confix job like you want to do and still can see the same confix file but the game works now.
  20. 1 point
    Hi, the page is not found, can you reupload this file please? Thank you in advance Andreas.
  21. 1 point
    PROBLEM SOLVED.. this Is Because the apk file is already signing source = http://ourcodeworld.com/articles/read/381/error-when-signing-apk-with-jarsigner-unable-to-sign-jar-invalid-entry-compressed-size.. THANKS FOR MOST BEST SOFTWARE IN THE WORLD
  22. 1 point
    Hi, I bought this package: https://www.scirra.com/store/royalty-free-game-templates/game-template-3-admob-iap-543 For the life of me I cannot get it to work with ios. I set up the iap in itunes connect, the ids are correct in itunes connect and in app. I added the iaps to the unsubmitted app, and I'm using TestFlight to test the iaps. When the app starts it says it cannot fetch the products, after I click "Yes, I checked the internet connection", it tries to fetch the products again and this time it does so succesfully. The store is available, but when I try to purchase a product it just fails everytime, doesn't ask for an apple id or anything. In the developer app, in the console I get "invalid product id". I did I checked the ids, the in app purchases are enabled in cocoon. The restore purchases seems to work fine, it asks for an apple id, I sign in with the test account, and the purchases are "restored" succesfully, except there are none made yet. Another weird thing that I noticed is that even If I use bogus products ids, the products are still fetched succesfully(the second time of course, not when the app starts).
  23. 1 point
    Hi, Just letting you know I figured it out. I somehow thought I had the tax information all filled up for paid apps but I didn't. Now it seems I can purchase a product in the sandbox, and I hope all the features work from now on. Thanks!!
  24. 1 point
    The game you tested is in version 2.0.0 Okay. I'll test it. Thank you
  25. 1 point
    Do you try your own example? If yes, Can you share the file to test it on intel xdk too? Thanks again!
  26. 1 point
    I can send you capx if you prefer.
  27. 1 point
    Thank you figured out
  28. 1 point
    Thank you, this works. I just noticed that in this way, I can not get the other sound until the previous one ends. But I am satisfied with this mode. I'm learning a lot here in the forum, before I was only able to edit games that I bought, now I'm starting to create my games.
  29. 1 point
    I had to publish Google Services. The whole week has suffered over the rating and authorization that the decision was so simple.
  30. 1 point
    Thanks Andy! Will definitely give it a try
  31. 1 point
    About This template includes a tab menu function and a fancy menu. The template is available for free. If you got any issues or requests, just reply to this topic. Download Tabs_and_Menu_Effects_v1.0.0.zip Dokumentation https://shatter-box.com/knowledgebase/game-template-tab-menu/ Changelog v1.0.0 - 19. Dec. 2016 First Release
  32. 1 point
    Hi andy, it worked now. There is a bug (i dont know what to call it) on version r240 of construct. What i did was to downgrade the version of construct. At first i started from 224. It didnt worked, the black screen still appears and then i change the version again to r230 and it worked But...... I am not happy with the performance. Everytime i touch anywhere on the game. It hangs/lags for 1 second plus when i click on the start button to go to the main game layout, it took for an about 10-15seconds If i cant fix the performance, ill surely transfer to BUILDBOX
  33. 1 point
    Hello, great tutorial. I have a question, I already tried to compile my games in several resolutions, "Portrait" 480,854 and up to 720,1280 but whenever I go to execute my apk, I see a settling on the screen and then the game opens in normal size, I thought it might be the resolution of the game but I've tried it with others and I keep seeing the "tuned" screen before everything is ok. I already checked, with and without full screen, I already checked the margins .... Note. If I compile using Cocoon.io, I have the screen all ok, only the performance seems to be smaller. So I'm having this problem just compiling with xdk
  34. 1 point
    Hello, I have managed to solve my compilation problem. I'm using intel xdk, I looked at several tutorials and I learned, I did my apk, I created my key and everything works fine, however, I used webstorage in construct 2 to keep the highest score (record), but I noticed that Intel xdk not included in my apk, do i need some plugin to have webstorage on xdk? I'm sorry for my english
  35. 1 point
    Suggested games Hello, I'm not sure I'm in the right place for this post .. I would suggest a very cool game for C2, I've played a lot in the "telegram" app, it is called "Corsairs", follows a video below. It would be amazing to have this game for CS, I'll definitely buy. Corsairs Game
  36. 1 point
    Hi @SettReznov The game is ready and on upload to scirra / codecanyon. Here is a android demo https://shatter-box.com/download/android/demo_applications/CorsairsEscape-armv7-demo.apk Let me know what you think about it
  37. 1 point
    Ok Andreas thank you anyway, if I find the solution I'll tell ok!
  38. 1 point
    You're welcome This will help a lot of other people if you post it to ludei's forum! Thank you for that!
  39. 1 point
    I have solved updating OpenSSL libraries
  40. 1 point
    Hi the warning for an OpenSSL bug comes mostly from old and outdated compiler. Have you checked the latest compiler version at http://cloud.ludei.com ? If the warning remains, you need to wait for the respone from ludei, because the issue is caused by an outdated code in the compiler. I also know that an older version of Crosswalk has caused such an issue (https://shatter-box.com/knowledgebase/fix-openssl-issue/). But you said you are using cocoonJS, so I guess this is not the issue Hope this helps you Regards Andreas
  41. 1 point
    Yes, thats work, btw, i have fix my latest issue, "Game screen is full, but not centered" in this issue, you must set all "Unbounded scrolling to yes" at the layout properties. You not must to change your projects width, my best screen resolution for potrait game is 720x1280. *of course, if you want to use this image, you can use it :D
  42. 1 point
    Hi Andreas i have discovered a problem in your game ,when you pass from world to world and playing continuously the game is not save. example : i'm in the level 12 and i play the level 13 and level 14 after i returned to the menu the level 13 and 14 is not saving. Thanks
  43. 1 point
  44. 1 point
    Well then just delete the current background for this level (should be located at the 'sky' or the 'bg' layer). Then add a new Object 'Tiled Background', load your image and place it in the same layer where the old background was
  45. 1 point
    Hello Andreas, how are you? Thank you for all your help, I can control the character perfectly now. It looks great. Again thank you for all your help and support.
  46. 1 point
    Thank you for this great update. The game just got better. I am very satisfied.
  47. 1 point
    I'm facing some issues, but the update is almost done Sorry for the delay. I hope I can fix it till friday! Regards
  48. 1 point
    You're welcome! Thank you very much I really appreciate it The update should be ready till the coming weekend
  49. 1 point
    Hello, yes it was the right one, so when the player reaches more than 35 points the spinner (enemy) will be spawned randomly every 6-14 seconds. The game only has the spinner as enemy so far. I'm working on a update at the moment. I consider to include the other enemies as well. As buyer you will be notifed by scirra or graphicriver when the update is ready
  50. 1 point
    Hello @SettReznov Thanks for your topic. In Jumper Jam the enemy will be created randomly when the player has reached more than 300 points. If you want to let the enemy great earlier then follow this steps. Open event sheet 'es_game'Scroll down till Game - Platforms - Open this group if closedSearch for the condition saying 'If points ar equal or higher than 300' and change the value 300 to fit your needs. If you want to change the period how often an enemy will be created (when the player has reached the set value of points) then you must change following line. 'Every round(random(6,14)) seconds' This is the time frame between each spawn of the enemy. If you have further questions just let me know Regards Andreas
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