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  1. General

    1. Announcements

      Offical announcements from Shatter-Box.

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      Area for general topics around game developing.

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  2. Showcase

    1. Completed Creations

      If your game is already live and ready, link it here.

    2. In Development (Beta / Alpha)

      If your game is still in developing and you need some testers, feel free to link it here.

  3. Game Developing

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    4. Monetization

      Get information and templates for earning money with your creations.

    5. Analytics

      Learn how to track user behaviors on your mobile game using tools like Google Analytics, Firbase and so on.

  4. Support

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    2. Game UI

      Support section for our Game UI's available on scirra and graphicriver.

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    4. Construct 2

      Support for our Construct 2 game portfolio from codecanyon and scirra.

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  6. Freelancing

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      Offer jobs to the community or search available freelancers.

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  7. Games

    1. Match3 - 2048

      Support for our game Match3 - 2048.


      Google Play | iTunes

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    2. Triangle - Space Shooter

      Support for our game Triangle - Space Shooter.


      Android | iTunes (coming soon)

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    3. Bloody Skies - Board Shooter

      Support for our game Bloody Skies - Board Shooter.


      Google Play | iTunes

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    4. Circle Bash

      Support for our game Circle Bash.


      Google Play | iTunes (coming soon)

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    5. Circle Skater (Panda Style)

      Support for our game Circle Skater.


      Android (coming soon) | iTunes (coming soon)

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  8. Beta Games

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  9. Questions

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      Earn money with the number one crypto currency bitcoins. Get started here!

    2. Wiki (Documentation)   (299 visits to this link)

      A link to our documentation on Shatter-Box.com

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    4. Graphicriver   (261 visits to this link)

      Link to our portfolio on graphicriver.net

    5. Codecanyon   (200 visits to this link)

      A link to our portfolio on codecanyon.net

    6. Codester   (103 visits to this link)

      See our portfolio on codester.

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  • Posts

    • Still strange, but I'm glad that it's finally working for you. Feel free to post the game link at the showcase area on this forum https://shatter-box.com/forums/forum/46-completed-creations/ Good luck! Regards Andy
    • Hi Andy, everything works now  The problem was with the bad cordova plugin job. I can run the game now. Thank you very very much. Btw yes, I did the deleting confix job like you want to do and still can see the same confix file but the game works now.
    • Hi Gary, That's not the case. You must install the plugins in Construct 2. If you add the GameCenter and InApp Plugin at cocoon, you also must do the same in Construct 2. iTunes just adds the privilegs to your app which allows it to use InApp and GameCenter. That's not associated with the plugins you use. However it's still strange that your config.xml looks the same. Did you delete the config.xml file coming from the C2 export before zipping your files? The easiest would be if you sent me the capx file, or at least a minimalistic example where you got the blackscreen. Then I can test it on my end. You can send me private message if you don't want to share it publicly. Regards Andy
    • Hi Andy, I tried it and it still does not work. What is weird is that when I see into the config.xml section in cocoon, I can see exactly the same config.xml as previously before the deleting case. Maybe the problem is really the plugins. I have added no plugins into the construct2 game but the app should include inpp purchases and game center by default as it cant have been changed when creating the app in itunes.connect. Should I add plugin for inapps and game center in the game? Another thing is I am using cordova that is added in the construct project during the export and I do not know if I should tick a plugin in the cocoon project related to cordova. When I tried to run the game with no plugins, it did not work as well. 
    • Hi @Gary I see what your issue is. Your config.xml file was overwritten by the construct 2 config.xml file. You MUST delete the config.xml file which comes from the c2 export before you zip your content. Can you remove your cocoon project, then export your c2 project and delete the "config.xml" file from the output. Then zip it and upload it as new project to cocoon. Add all your used plugins which you are using also in C2, then build again. If this still doesn't work, you can PM me your capx file and I'll have a look at it and try to build it on my end. Regards Andy
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